![]() ![]() The first is that it generally has much lower DPS than melee early on, and equipping a ranged weapon halves your max HP (only affects you when you have a ranged weapon equipped, not permanent). Ranged is the alternative, but it comes with some caveats. Swapping to them will move them to where you are, you don't teleport to where they are.Ĭombat in the beginning basically boils down to using the Freeze spell to slow enemies down and then killing them with melee. It will randomly use spells you have equipped on them and will regenerate mana when attacking like you do. The character you are not controlling does not take damage. However shots do not track you, so they can be dodged by staying mobile. Usually the enemy simply rises into the air for a second, then slams down and shoots at you with no red indicator of where it will go. Ranged attacks are also fairly common, and they are the hardest to react to. Certain monsters can also use the same spells you can. ![]() Melee attacks are the most common, and they show up as a circle that fills with red until it is full, and then they attack. This makes dodging away from everything pretty straightforward. All equipment affects stats, and many of them have a special bonus they give, like a longer roll distance or a % boost to a stat like magic or defense.Īlmost every attack monsters make in this game is telegraphed by a red circle or other shape to show where the attack will land. Some shoot a bolt that homes in on enemies, some shoot in a specific pattern, and some shoot multiple projectiles. Ranged weapons are all staves/wands, and their attacks vary wildly. Melee weapons work mostly the same, with their attack range and attack speed being the main differences. There's 4 stats in the game, physical damage (sword), magic damage (wand), health (heart) and defense (shield). There's melee and ranged weapons, along with armor and hats. Equipment is the same way, either character can equip everything, but both can't equip the same thing. However only one of your two characters can equip a spell at a time. You can get 12 spells, and equip them as you like. attacks, is your dodge roll, switches between the Cat/Dog and are your spells. They can both use any piece of equipment or any spell, and have no real differences between them other than aesthetic. Despite the name of the game, your party is actually a cat and a dog. The combat in this game is pretty simple. ![]()
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